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C Language:
C allows the manipulation of bits, bytes and addresses- the basic elements with which the computer functions. Another good point about C is its portability which makes it possible to adapt software written for one type of computer to another. C was created, influenced, and field tested by working programmers. The end result is that C gives the programmer what the programmer wants. C offers the speed of assembly language and the extensibility of FORTH, but few of the restrictions of Pascal and Modula-2.
C++ Language :
C++ is an enhanced version of the C language. C++ includes everything that is part of C and adds support for object-oriented programming (OOP). In addition, C++ also contains many improvements and features that make it a “better C”, independent of object oriented programming. C++ is actually an extensible language since we can define new types in such a way that they act just like the predefined types which are part of the standard language.
C Language C++ Language
- Introduction to C Language
- Operators (Binary, Unary, Logical, and Arthimetic)
- Input/Output Functions.
- Data Types.
    -Integers, Long and Short.
    -Integers, Signed and unsigned.
    -Chars, Signed and unsigned.
    -Float and Doubles
-Variable Types
  -Gloable Variable.
  -Loacal Variable.
  -Register Variable.
  -Static Variable.
-Control Statement.
    -Switch Statement.
    -Go to Statement.
    -Break Statement.
    -Continue Statement.
-Decision Control Structures.
   -IF Statement
   -IF-ELSE-IF Statement
   -Nested IF Statement
- Looping Control Structures
    For loop.
    While Loop.
     Do-While.
-Functions.
   -Built In Functions.
   -User Defined Functions.
   -Recursion Function.
   -Call By Value, Call By Reference
   -Return Type of Function.
- Arrays (One and Two Dimensional)
- Pointers
- Preprocessor Directives
- Puppetting On Strings.
-- Structures and Unions
- Pointers to Structures
- File Handling
- Project
OBJECT ORIENTED PROGRAMMING WTH C++
UNIT 1
1. Principle of Object Oriented Programming
2. Software evaluation
3. Oop paradigm
4. Basic concept of Oop
5. Benefits of Oop
6. Application of Oop
UNIT 2
1. Introduction to C++
2. Tokens
3. Keywords
4. Identifiers
5. Constants
6. Operators
7. Manipulators
8. Expressions and control structure
9. Pointers
10.Functions
11.Function prototyping
12.Parameters passing in functions
13.Values Return by functions
14.Inline functions – friend and virtual functions
UNIT 3
1. Classes, objects, constructors and destructors
2. Operator overloading
3. Type conversions
4. Type of constructors
5. Function over loading
UNIT 4
1. Inheritance
2. Type of inheritance
3. Function
4. Polymorphism
5. Constructors in heritance
6.Mapping console I\O operations
UNIT 5
1. Files – File stream – File operators
2. File pointer
3. Error handling during file operations
4. Command line arguments
 
 
 
 
 
 
 
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